Task 2 - Healthcare, health and sport

Topic:

 Many doctors are concerned about the high use of computer games by children and young people. What mental and physical problems may arise from excessive use of these games? How could these problems be reduced?

Example:

Children appear to enjoy playing video games, and while there are undoubted benefits, various negative effects stem from this too. Let us consider the main issues, and then outline possible remedies.

Perhaps the major physical problem is the sedentary lifestyle which these games encourage, meaning that youngsters may incline to obesity or inadequate development. Added to this is the strain on eyesight resulting from excessive use of screens and consoles, meaning that children may suffer symptoms of poor vision. There are also concerns about impairment of reflexes due to the repetitive nature of the hand muscles when playing these games, and about the poor diet of convenience food which often accompanies this lifestyle.

The most alarming psychological impact of such activities is possibly the risk of addiction, meaning that children become obsessed with the games and are unable to socialise with family or peers. This undermines their interpersonal skills and makes them underperform both academically and socially.

Turning to possible solutions, perhaps the immediate step would be to promote a more active lifestyle through exercise regimes or sports programmes which would help to detoxify the lifestyles of children affected. This could be done through sponsorship of sports, or participation in competitive events such as races or matches, hopefully ameliorating the physical effects of excessive games use. Potential remedies for the danger of mental addiction may be, firstly, an initiative to raise awareness of the risks of the situation, for example through health warnings on games packaging or through high-profile spokespersons spreading such a message. For example, if sports champions or figureheads speak out about these dangers, the message may well get through to children.

To sum up, the risks posed by excessive gaming are connected to an unhealthy lifestyle and the possibility of dependency on the activity. Possible answers might involve stronger education about the dangers and the health benefits of more active pursuits.

(313 words)

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